This mod adds Citizen Lifecycle Rebalance v2.6 to the Cities Skylines.
Authors description: DEPRECATEDPlease use Lifecycle Rebalance Revisited
Version 1.12.0-f5 compatible.
This mod makes changes the following.
Mode of travel- Changes travel probability (car, bicycle, taxi) within the city, depending on age group and wealth level.
Life span- Lifespan spread out as a multiplier of the original (default is triple the lifespan)
– Early death, depending on the age decile (tenth segment of the approximate life). Mapped survival values using the Australian Government Actuary table (2010-12)[www.aga.gov.au] and imposed a decade’s value to a tenth of a citizen’s life
Illness- More people will become ill and require treatment at clincs or hospitals.
Migration- Enables people from a wide range of ages to migrate in, from child to seniors (yes, seniors). Partners have similar ages.
– Citizens will have a chance to have a higher (or lower) level of education that what is requested by the game.
– Teens will be at elementary school education and some young adults will be at high school education.
– Immigration greatly reduces the chance that the city has been seeded for death waves in the future.
This is created to support the mod (Realistic Population and Consumption Mod) to make the citizens life cycles feel a little more realistic.
The default mod values have been tuned for the above mod at default values. However, this mod can be used independently.
Where is the XML file? The XML will be first created when active on exit from a city. A file named WG_CitizenEdit.xml will appear in below directories.
Location by OS
Windows = C:Users
Mac = /Users/
Linux = /home/
Changed values in the file will be seen on loading a different city or loading from the main menu.
XML repair If there are any exceptions found in parsing, then that entire line in the XML will not be used and default values, or the last successfully loaded values will appear.
To return everything to defaults, delete the file before starting Cities Skylines.
Be warned that this mod will not solve any impending death wave (or actually bring it forward) as this mod does not change the age ranges of groups who have already moved in. New citizens who move in will have a wide range of ages. There will still be peaks and troughs, but that is something that happens in the real world and definitely not as sharp as vanilla.
Known incompatible mods WG Travel Rebalance (is already included)
WG Lifespan Multiplier (is already included)
Randomize Age Cim Move In (similar functionality)
Lifespan Changer (similar functionality)
Slow Citizen Aging (similar functionality)
Very Slow Citizen Aging (similar functionality)
Slow Citizen Aging Configurable (similar functionality)
[ARIS] Early Death (similar functionality)
Extras There are three presets in the source directory of the mod (SteamSteamAppsworkshopcontent255710654707599)
One is the game default (which is flat) and one for heavier car usage for low density.
There is one where car usage is based off wealth levels and is quite high.
Code for viewing is available here[github.com].
CreditsEgor Aralov’s redirection utils[github.com] and Cope’s redirection helper[github.com]
How to install this mod: download the archive with Citizen Lifecycle Rebalance v2.6 mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:/Users/USER NAME/AppData/Local/Colossal Order/Cities_Skylines/Addons/Mods/
Note! Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder.