This mod adds Prop Snapping to the Cities Skylines.
Authors description: Allows to snap props to buildings and elevated roads – just like in asset editor!This mod does the same job as Tree Snapping, but for props.This mod won’t break your save games, and can be safely disabled at any time. But without it enabled, prop Y-positions will fall back to terrain level.This mod provides an option ‘Don’t update prop Y coordinate on terrain modification’ (enabled by default). It it’s enabled, this mod will prevent trees from hiding under terrain when you elevate terrain. If you want to lower terrain and want all trees load with it, disable the option. If you want to completely decouple prop Y coordinate from terrain modification and allow props to even submerge, enable ‘Allow prop to submerge’ option as well.Quite obviously, this mod requires Prop Anarchy mod.Use More Beautification to access props menu.If you want to place props outside of city’s borders, use my Cross The Line mod.This mod uses awesome detours C# library[github.com] by cope. Without it, this mod would’ve been impossible to make. Latest update:UPDATE 3 (8/13/2017)Added: ‘Allow prop to submerge’ option (‘Don’t update prop Y coordinate on terrain modification’ must be enabled as well for it to work)Fixed: Don’t update prop Y coordinate option now mentions prop and not tree Feel free to comment.GitHub repository[github.com]Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.Become a patron[www.patreon.com]or donate with PayPal[www.paypal.com]You don’t have a PayPal account? You can use link in ‘Don’t have a PayPal account?’ section at the bottom of donation page to donate using your credit card information.
How to install this mod: download the archive with Prop Snapping mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:/Users/USER NAME/AppData/Local/Colossal Order/Cities_Skylines/Addons/Mods/
Note! Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder.