Cities: Skylines
v11.5.2 (27/May/2021)
3.831 MB
This mod adds Traffic Manager: President Edition to the Cities Skylines.
Authors description:
Cities Skylines Traffic Manager: President Edition (STABLE / LABS) helps you manage your city’s traffic.
This mod allows you to
- toggle traffic lights at junctions,
- add yield and stop signs to junctions,
- define timed traffic lights that can adapt their behavior depending on live traffic measurements,
- modify speed limits,
- define vehicle restrictions (e.g. disallow vehicles on certain roads),
- define junction restrictions (e.g. disallow pedestrians to cross the street),
- define parking restrictions (e.g. prohibit cars from parking road-side),
- change lane arrows and connect individual lanes with each other,
- clear traffic and
- toggle despawn on/off
It additionally includes
- its own Advanced Vehicle AI that modifies the way your cims choose their lanes,
modified lane splitting/merging rules on highways (read the manual!), - a Parking AI which disallows “pocket cars” and improves the simulation regarding parking space usage, and
- Dynamic Lane Selection (DLS), a lane selection algorithm that allows cims to switch to alternative lanes while en-route
This mod is based on the original Traffic Manager Mod by cbethax and Traffic Manager Plus by seiggy.
If you have subscribed to another Traffic Manager mod, please first deactivate it in your Content Manager (in-game) before trying this one out.
Migration notes from obsolete TM:PE v10.20 to TM:PE v11:
- Exit game to Desktop
- Unsubscribe ALL other versions including obsolete Traffic Manager v10.20
- Subscribe to this version
- Start game and check in Content Manager -> Mods if TM:PE v11 is Enabled and make sure no other TM:PE are there.
- Done
Cities Skylines: Traffic Manager Changelog
v11.5.2 STABLE-hotfix-1 27/May/2021
- Barges(Cargo Ferries) mod compatibility – spawn cargo ferries,
- Movable Bridge mod compatibility – vehicle ignore traffic light(level crossing) state,
- 81-tiles compatibility improvements – unified position detection of alternative path
v11.5.2 STABLE 12/May/2021
- compatibility hotfix for new BloodyPenguin’s mod
- fixed problem with cargo trucks not respecting lane arrows and connections
- bug fix for alternative path position (outside connection detection when 81 tiles is active)
v11.5.1-hotfix-1 STABLE 21/Nov/2020
- fixed issue with right click mouse button closing lane connection tool
v11.5.1 STABLE 19/Nov/2020
- Includes all new features from current Labs version(11.5) – changelog above
- Added: Right + Click to close main menu or exit current tool
- Added: Shift + Click – apply speed limits to entire roundabout
- Fixed: Floating vehicles when ParkingAI is off
- Fixed: CalculateCorner() NullReferenceException if one of the road network assets was missing on savegame load
v11.5.0 tested on Labs
- Added: Bulk customisation buttons on road info panel (#631, #691, #557, #542, #541, #539, #537)
- Added: While toolbar visible, click road = show info panel; right-click = hide (#631, #822, #557, #29)
- Added: Custom icons for road panel (thanks Chamëleon!) (#892, #887)
- Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421)
- Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720)
- Added: Czech language translation (thanks jakubpatek, LordOrodreth) (#858)
- Fixed: Random UI bug when `UIView.GetAView()` is `null` (#868)
- Fixed: Toolbar can sometimes go off-screen or disappear (#877, #868, #849, #848, #819)
- Fixed: Toolbar buttons can escape toolbar (thanks to everyone who reported) (#850, #819)
- Fixed: Toolbar position limited to partial screen area (#819)
- Fixed: Parking button on toolbar always looks disabled (#858)
- Fixed: Timed Traffic Light tool doesn’t reset state between uses (#880, #861, #893)
- Fixed: Confusing icon positions for junction restriction overlay (#845, #633)
- Fixed: Lane connector node highlights not working (thanks Xyrhenix for reporting!) (#851, #830)
- Fixed: Lane arrow ‘reset’ feature sometimes doesn’t work (#891, #856, #738)
- Fixed: Mod options sliders don’t update tooltip when dragged (#857, #849)
- Fixed: Slider tooltips update from wrong thread causing CTD (#880, #879)
- Fixed: `NetSegment.CalculateCorner()` exception for unsubbed roads (#883, #881)
- Updated: Toolbar rewrite – scalable, auto-arrange buttons, etc (#819, #523, #437, #38)
- Updated: Replace vanilla priority road checkbox with TMPE tools (#631, #542, #7)
- Updated: Consistent shortcuts for tools (#437, #587)
- Updated: Reduced call stack in game bridge, culled unused code (#852)
- Updated: Chinese Simplified translations (TianQiBuTian) (#720, #819, #851, #858)
- Updated: Chinese Traditional translations (jrthsr700tmax) (#720, #819, #851, #858)
- Updated: Czech translations (jakubpatek, LordOrodreth) (#720, #819, #851, #858)
- Updated: Dutch translations (Headspike, CaptainKlums) (#720, #819, #851, #858)
- Updated: English translations (kvakvs, kian.zarrin) (#720, #819, #851, #858)
- Updated: French translations (mjm92150) (#720, #819, #851, #858)
- Updated: German translations (BanditBloodwyn, Chamëleon, eilmannhenrik) (#720, #819, #851, #858)
- Updated: Hungarian translations (StummeH) (#720, #819, #851, #858)
- Updated: Japanese translations (mashitaro) (#720, #819, #851, #858)
- Updated: Polish translations (krzychu1245, Chamëleon) (#720, #819, #851, #858)
- Updated: Russian translations (kvakvs) (#720, #819, #851, #858)
- Updated: Turkish translations (revolter00) (#720, #819, #851, #858)
- Updated: Ukrainian translations (kvakvs) (#720, #819, #851, #858)
- Removed: `LogicUtil.CheckFlags()` and associated files evicted (#852)
Version: 10.20
Changelog, Source code [github.com]
- Updated for game version 1.12.0-f5
- Updated Korean translation (thanks Twotoolus-FLY-LShst) (#294)
- Updated French translation (thanks PierreTSE) (#311)
- Bugfix: Mod options overlapping issue (#250, #266).
- Added: Japanese language (thanks mashitaro) (#258).
- Update: Chinese language (thanks Emphasia) (#285, #286).
- Update: “Vanilla Trees Remover” as incompatible mod (it breaks mod options screen) (#271, #290).
- Update: Moved “Delete” step button on timed traffic lights (#283, #285).
- Update: Mod incompatibility checker can now be disabled, or skip disabled mods (#264, #284, #286).
Documentation
TM:PE User Manual[www.viathinksoft.de]
Github Wiki[github.com]
How to install this mod: download the archive with Traffic Manager: President Edition mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:/Users/USER NAME/AppData/Local/Colossal Order/Cities_Skylines/Addons/Mods/
Note! Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder.
good mod
it works for IOS?
Archive don’t working.
How to download from this site???
good