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Cities Skylines: Timboh’s Windmill Interchange
Download this Timboh's Windmill Interchange Mod for Cities Skylines – create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!

Cities: Skylines

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21 May 2015

File size:

0.788 MB

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This mod adds Timboh’s Windmill Interchange to the Cities Skylines.

Authors description: There’s something about the shape of this interchange that makes me giggle. I don’t know what it is, but it looks awesome anyway! Windmill Interchanges seem to be completely forgotten by the world; I’ve honestly never seen one that still exist. Wikipedia linked me to one in the US, but that one seemed to have been downgraded into a at-grade intersection. The only one I know of that has existed was Knooppunt Vaanplein in Rotterdam, but that one’s gotten some serious rework, and doesn’t even slightly resemble a windmill anymore. It’s a shame, really, that the symbol of the Netherlands hasn’t been immortalized into asphalt… Just a joke… No, I’m not saying the Netherlands only has windmills and canals everywhere! What I meant to say was… Forget it, I’ll just shut up now.

2.0 UPDATE – The windmill has been overhauled to have a more efficiant design. I felt like the old design was a bit sloppy in some sections, so the entire thing now have parallell ramp collectors for all sides. Still looks great, though, in my opinion 😉


+ No weaving
+ Low height makes it easier to place on rough terrain

– It’s pretty large, taking up valueable space
– Moderately difficult to retro-fit
– Sharp ramps means less speed


Cost: 33 600
Upkeep: 392 / week

In-game description:
The Windmill Interchange, also known as turbine’s little brother, for more than one reason… Well, I sure suck at road jokes!

How to install this mod: download the archive with Timboh’s Windmill Interchange mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:/Users/USER NAME/AppData/Local/Colossal Order/Cities_Skylines/Addons/Mods/

Note! Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder.

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About The Author
Sim Junkie

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