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Cities Skylines: [US Road Project] 6-Lane Road with Grass
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Download this [US Road Project] 6-Lane Road with Grass Mod for Cities Skylines – create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!
Overview
Category:
Authors:
Version:

31 Mar 2019

File size:

17.157 MB

Requires Mods:

[US Road Project] Arrow Decals Pack, [US Road Project] Roadside Props

Direct Download:

This mod adds [US Road Project] 6-Lane Road with Grass to the Cities Skylines.

Authors description: Please rate if you like my work!
This is a re-texture of the vanilla six-lane road with grass featuring US style markings.

Features custom nodes and arrows.
Speed limit (vanilla): 60 km/h / 38 mph

Subscribe to the decal pack to see the arrows!

Feel free to add/ change the props with Network Skins, this road only includes vanilla lights!

Maybe you would like to check out my US speed limit signs to go along with this 🙂

So far it doesn’t have custom textures for slopes and tunnels. I will update it soon!

The streetlights used in the screenshots are “LPS Street Lights” included in this pack.

2019-03-25 – Hotfix -Fixed asset reference bug, arrows should now be displayed correctly

2019-03-31 – Update -Bus and Sightseeing Bus stops should now function properly
-Updated curb texture
-Yellow center lines are now slightly brighter

2019-05-22 – Update American traffic lights are finally here!
You will no longer need a separate mod to change the signals on this road, just subscribe to the new prop pack and you’re good to go!
Thanks so much to ‘ol rdtg for his kind permission to use his traffic lights in my project!
-Updated texture

2019-05-30 – Fix -Fixed ground LOD (still working on elevated)

How to install this mod: download the archive with [US Road Project] 6-Lane Road with Grass mod, unpack it and transfer files (mod folder or mod.dll) to the folder C:/Users/USER NAME/AppData/Local/Colossal Order/Cities_Skylines/Addons/Mods/

Note! Unpack Assets (assets.crp) to the Assets folder, Maps to the Maps folder and Color Corrections (colorcorrection.crp) to the ColorCorrections folder.

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About The Author
Sim Junkie

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